![]() ![]() Fire Bomb w/ Fire Pit (Replace Poison Dart w/ Splinters).I have included Karisu's Proc on Hit guide and a post made by a game designer on Proc Coefficients in the Links and References section of this build to assist with choosing abilities. So be careful with what abilities and runes you chose, if you chose to replace any of the originals. Not all abilities have the same chance to proc the on hit effects. Vitality (At the moment this isn't too important, but with the changes Blizzard is thinking of making regarding the WD class, this stat might become a lot more useful.).Regen Life per Second (Pets benefit from this stat.).It shouldn't matter if your opponents are completely locked down though.) Dexterity (The less you and your pets get hit, the better.Attack Speed suffers from diminishing returns and I'm not completely sure about how it effects abilities like Acid Cloud and DoTs regardless the more Poison Darts you're shooting, the better. Attack Speed (I'm not completely sure about this.Don't be scared by the small % chance though. Try to get one effect on every armor and weapon slot. % on hit (Most armor types only have one effect on hit associated with them.According to Karisu's guide, Fire Pit or Rain of Toads would be better options.įocus on stats that will help keep your pets alive! This build works great by yourself and your group will love you for all the CC you will be doing. ![]() Mobs might not die as quickly as they would with other builds but you sure won't. ![]() ![]() With enough Life on Hit, you also have the potential of generating a lot of HP per second. With enough % on hit gear, you will be able to permanently lock down mobs that aren't immune to stuns. The Attack Speed boost by Ghost Trance will also help generate more on hit procs. Sadly their standard attacks will not the rate at which the on hit effects proc via your pets' auras and your abilities make that fact negligible. Your pets' auras, Burning Dogs and Big Stinker, will proc the on hit effects quite often. This build places a HUGE emphasis on proc on hit effects, such as: life on hit, stun, fear, blind, freeze, etc. ![]()
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